This is a personal blog of a professional 3D Artist from the moment I picked up a 3D program to present time. It contains my interests in games and my modelling practice, mixed in with things that I have found interesting over my time writing on it. I pride myself with being able to put myself into my writing so don't be too shocked if you see some of my own twists on making points here too.
Thursday 18 February 2010
Airport design continued
here's the latest update of how my main building of my airport is coming along.
there's a few thing that need changing but its pretty much all there
Airport design continued
I recently posted up some of my initial ideas and influence for my airport but didn't post up any of my other stuff I had done at that time so this is like my catch up session.
After doing my research I started to formulate what I wanted to get out of this design. I wanted it to have a flowing organic feel that expressed in itself its elements of futuristic design. With all architecture the design is built around its purpose so I looked into peoples ideas of futuristic transport.From looking at these I realised that convensional shaped craft in the future would probably not exist as planes may then be vertical take off and have some sort of anti gravity function (being all sci fi like =D) i thought this would aid my design of my airport as this would be based in a mountain. On snowy peaked mountains there is obviously little ground to build run ways so a vertical take off hanger would fit quite nicely into my design aspects.
I started dgetting initial ideas drawn downI started to draw out ideas from my head to get some initial ideas down. and what I came up with after a while of drawing was this...After I finished doing this design I knew this was perfect for what I wanted to achive from this airport. the curves were organic in their look and looked similar to avalanche precautions they put over the top of roads to stop them being cut off and blocked if a avalanche occurs.
The hanger was going to have to be a special kind if it was to accommodate for V.T.O's taking off and landing in it. I designed a revolving hanger bay that spins to accomodate mor planes at its front. It shelters planes one inside by keeping them away from the elements as only a limited fraction of the hanger is visible to the cliff face, and with closable doors at its front its protected there too from the snow. this is what it looks like...
After doing my research I started to formulate what I wanted to get out of this design. I wanted it to have a flowing organic feel that expressed in itself its elements of futuristic design. With all architecture the design is built around its purpose so I looked into peoples ideas of futuristic transport.From looking at these I realised that convensional shaped craft in the future would probably not exist as planes may then be vertical take off and have some sort of anti gravity function (being all sci fi like =D) i thought this would aid my design of my airport as this would be based in a mountain. On snowy peaked mountains there is obviously little ground to build run ways so a vertical take off hanger would fit quite nicely into my design aspects.
I started dgetting initial ideas drawn downI started to draw out ideas from my head to get some initial ideas down. and what I came up with after a while of drawing was this...After I finished doing this design I knew this was perfect for what I wanted to achive from this airport. the curves were organic in their look and looked similar to avalanche precautions they put over the top of roads to stop them being cut off and blocked if a avalanche occurs.
The hanger was going to have to be a special kind if it was to accommodate for V.T.O's taking off and landing in it. I designed a revolving hanger bay that spins to accomodate mor planes at its front. It shelters planes one inside by keeping them away from the elements as only a limited fraction of the hanger is visible to the cliff face, and with closable doors at its front its protected there too from the snow. this is what it looks like...
animation of the lovely cup of tea
For my animation project I have to design a character making a cup of tea in the most inventive way that I can. I started to sketch out a few designs of my character and this is what I came up with. I realised this wasn't the sort of ergonomic design in which we were getting taught how to build our characters after the first few weeks of tutorial, rig them with bones, but then again I've never taken the easy way with any of my projects so far.
I started to get my ideas down on a page in a spider diagram, more for myself just so i could see what ideas I had down in front of me. If there was any influences I think I should look at at least they are in some sort of list ect.
With my general ideas down i did a story board of how I envisioned the animation should/will look by the end of my animation.
Whist doing all these designs I had already started to make my character. Here is a picture of my fully rigged character.
This is my progression so far with this project. Ill put my next post up soon. =D
I started to get my ideas down on a page in a spider diagram, more for myself just so i could see what ideas I had down in front of me. If there was any influences I think I should look at at least they are in some sort of list ect.
With my general ideas down i did a story board of how I envisioned the animation should/will look by the end of my animation.
Whist doing all these designs I had already started to make my character. Here is a picture of my fully rigged character.
This is my progression so far with this project. Ill put my next post up soon. =D
Tuesday 2 February 2010
Airport design
It seems to have been a little while since I've posted up anything on here. after the finishing of my last projects, (which i need to post on my blog) we've now been given new projects of building a futuristic airport, making a cup of tea in the most inventive way that we can, a board game and a 3000 word essay on my development as a multimedia practitioner. I thought I'd kick my first post off with talking a bit about my thoughts for my airport.
I'm pretty heavily involved with my university's snow sports club and every year we have to endure the same 20-24 hour coach journey to the resorts located in the French Alps. What i thought was that there was a definite lack of direct travel to resort to make travelling more..... painless. My initial idea was to build a airport directly into the mountain as I thought by this point planes wouldn't be restricted by run ways and would probably be vertical take off.
This gave me the idea for a hanger that was stacked not in in rows along the ground, but in a vertical fashion, on-top of one another where the taking off points extend and retract to give planes easy take off and landing points.
For a starting point I gathered some initial photo's of existing air ports, mainly from aerial view to begin to get a feel for how a present airport it built and laid out.
I also wanted to get a feel for how the architecture was like inside airports so i started to gather some images on buildings that are in everyday airports like radio towers and waiting rooms ect....
I realised these were pretty good examples of today's use of buildings on architecture but I started to wonder, if in the future things are going to change so much, how will airports, if there are still uses for airports, change. Will there still be uses for passport checks or will there be some other form of checking, how will security checks have changed, will their be long waits and needs for large waiting rooms, will airports be like taxi ranks as transport may be so efficient the may no longer be need for larger planes but many small ones? I feel these are all valid questions that i will have to figure before I really start to design the lay out of my airport.
I'm pretty heavily involved with my university's snow sports club and every year we have to endure the same 20-24 hour coach journey to the resorts located in the French Alps. What i thought was that there was a definite lack of direct travel to resort to make travelling more..... painless. My initial idea was to build a airport directly into the mountain as I thought by this point planes wouldn't be restricted by run ways and would probably be vertical take off.
This gave me the idea for a hanger that was stacked not in in rows along the ground, but in a vertical fashion, on-top of one another where the taking off points extend and retract to give planes easy take off and landing points.
For a starting point I gathered some initial photo's of existing air ports, mainly from aerial view to begin to get a feel for how a present airport it built and laid out.
I also wanted to get a feel for how the architecture was like inside airports so i started to gather some images on buildings that are in everyday airports like radio towers and waiting rooms ect....
I realised these were pretty good examples of today's use of buildings on architecture but I started to wonder, if in the future things are going to change so much, how will airports, if there are still uses for airports, change. Will there still be uses for passport checks or will there be some other form of checking, how will security checks have changed, will their be long waits and needs for large waiting rooms, will airports be like taxi ranks as transport may be so efficient the may no longer be need for larger planes but many small ones? I feel these are all valid questions that i will have to figure before I really start to design the lay out of my airport.
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