
I progressively started building up the level bit by bit. adding different variations of static meshes making the environment more believable as I went.the working process is represented below in chronological order of photos.




so after all the static meshes had gone I worked on the lighting and special fx of the level and this pretty much brings me up to date with where I am ..... few lol








I'm currently working on new static meshes to go into my map so im sure there will be a new post about that soon. cheers =)
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