Here is today's progression on the body work of the jeep texture. Further workings into the chassis and exhaust and a bit of work on the suspension. I got some nice detailing but I still think the overall base colour of the body work is wrong. I'll look at changing that to be a bit darker tomorrow to see how that looks on the model. Further working into completing the underneath of the model, then working on the outside look for the overall finish.
This is a personal blog of a professional 3D Artist from the moment I picked up a 3D program to present time. It contains my interests in games and my modelling practice, mixed in with things that I have found interesting over my time writing on it. I pride myself with being able to put myself into my writing so don't be too shocked if you see some of my own twists on making points here too.
Tuesday 31 January 2012
Monday 30 January 2012
Texture update for jeep
After some hard work the Jeep finally starting to take shape in its final stages. I have done quite a bit so I wont go into all the details of what I have done, but here is the images of its progression so far. I have concentrated on the under carriage trying to get at least a fair amount of the base colouring in with a bit of detail. I changed a the colour of the undercarriage as it didn't quite fit the realism I wanted. I ended up changing it to a more rustic colour. I want this Jeep to look well used by really working on the wear and tear of the vehicle. Obviously there is a fine line between over doing it and it looking great so I will have to be wary of this. More posts onto Polycount to see what others think and get some artistic feed back. watch this space for more posts over the next few days.
Wednesday 25 January 2012
Beginings of texturing the jeep
For those who have been following this blog you have been reading about the whole building process from its begining concerning the Willy Jeep. I have managed to start on the texturing recently and its starting to take shape a bit. I thought I would post up where it is up to at the moment.
I had a bit of trouble getting to grips with the creation of realistic scaring of battle and wear and tear that showed the bare metal. I originally was cloning images and painting them on with drop effects in Photoshop but this came out a bit blotchy. I then resolved to selecting the scaring on reference imaged and refining the edge using smart radius. Hey presto, realistic looking scaring.
The texturing of the jeep is still in its early days so im just trying things out on a few things to see how it looks on model. I'll post again soon with a further update of work.
I had a bit of trouble getting to grips with the creation of realistic scaring of battle and wear and tear that showed the bare metal. I originally was cloning images and painting them on with drop effects in Photoshop but this came out a bit blotchy. I then resolved to selecting the scaring on reference imaged and refining the edge using smart radius. Hey presto, realistic looking scaring.
The texturing of the jeep is still in its early days so im just trying things out on a few things to see how it looks on model. I'll post again soon with a further update of work.
Friday 6 January 2012
Willie Jeep (Work In Progress) 8
It seems to have been a bit of a while since I posted up here last but after finishing my work experience at Hot knife digital media, I decided to get the ball rolling again but starting back on my Jeep... Unwrapping ( insert horror music here).
Here is the first half of the Jeep unwrapped. I would have to say this is the hardest thing I have ever had to unwrap with mostly minimal distortion in the unwrapping. Another half of the Jeep to go and this will be a epic achievement. I am really starting to get the hang of all the tool set involved with unwrapping, so really feel like I have progressed doing this so far.
I recently got offered a term of work experience at Raw Games as well so things are starting to look up at least. Chance clearly favours the hard working (and persistent =))
Here is the first half of the Jeep unwrapped. I would have to say this is the hardest thing I have ever had to unwrap with mostly minimal distortion in the unwrapping. Another half of the Jeep to go and this will be a epic achievement. I am really starting to get the hang of all the tool set involved with unwrapping, so really feel like I have progressed doing this so far.
I recently got offered a term of work experience at Raw Games as well so things are starting to look up at least. Chance clearly favours the hard working (and persistent =))
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