3D Modelling, Computer Games & Multimedia

This is a personal blog of a professional 3D Artist from the moment I picked up a 3D program to present time. It contains my interests in games and my modelling practice, mixed in with things that I have found interesting over my time writing on it. I pride myself with being able to put myself into my writing so don't be too shocked if you see some of my own twists on making points here too.

Showing posts with label rigging. Show all posts
Showing posts with label rigging. Show all posts

Wednesday, 9 February 2011

Show reel 2010-2011



Show reel showing work through second year and the start of third year.
For a higher res video follow this link: http://www.youtube.com/watch?v=86XbEITo1gg
Posted by Dna87 at 12:58 No comments:
Labels: animation, computer game design, rigging, Visualisation
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