Tuesday, 15 March 2011

Live Client developmet... so far.. continued

Now I had made a substantial start on the outside area with time running short and knowing how many weeks I had left I made a move and start on the construction of the challenge area one. Taking forward my knowledge of mistakes I had made on the construction of the outside area. I made sure before I started I knew what kinds of things I would be creating before hand. After recapping on my original design for this challenge ... (below) I got down to experimental building


I found 3DS Max a really good inventive tool. From my Drawings and research I could take certain aspects of things that I liked or was attracted and incorporate them into the design flow of a object as I was constructing it. after some considerable amount of building time here was a simulated look of how the environment would look like.

I quickly got on high poly asset building and texturing to create over all look.
Here are the assets from this scene in the games engine fully textured(with a design concept in there too).


When it came to the ball design I had a idea of a spindle designed ball that had water contained in the middle. The water colour in the middle would indicate the hole to shoot the ball in as the hole would be illuminated in the same colour. One ball in the correct coloured hole would open the door.

The only problem that presented this was how to create a convincing water texture using the games material editor. I will openly admit that I am pretty much a complete novice when it comes to textures in games engines. and water was going to be a challenge... and I can say with confidence I was right.

I found a tutorial in my book that covered the basics and worked through to the advanced stuff. trying to learn what each node does in UDK's plug and play, and slowly but surly this was the result of my endeavours.



a convincing water texture nether the less but I wanted to see if i could work on with what I'd learnt and to see what other people did and combine my 2 findings together to see what I could get.

eventually and with along time I came up with this.


which was a lot more tasty than the first =)

This pretty much brings me up to speed on my blog so thanks for reading an keep checking as there will be more coming up soon.

No comments:

Post a Comment