Friday, 30 September 2011

Willie Jeep (Work In Progress)

As my portfolio now has quite a few environments and the new ZBrush workings on it now I decided I should get down to some hard core modelling again. Here's a preview of what I have been doing.




Wednesday, 21 September 2011

Old African Man Sculpt final outcome. Whoop!


After some playing with the lighting, adjusting some of the model (mainly the eyes) and adding some the final finishing touches this concludes some my first custom textured model completely in ZBrush, enjoy.

Monday, 12 September 2011

Old African Man Sculpt further cont...


further update on sculpting work. I worked a bit more on forming the ears and also skin texture. I've tried a bit more on the skin folds also. I think im done with sculpting now as I want to concentrate on learning to poly painting.

Sunday, 11 September 2011

Wednesday, 7 September 2011

Old African Man Sculpt


To further my learning into Z Brush here's another experiment that I've been doing so far. This sculpt started from a simple base mesh to were it is at the moment. Next step for this is to use Z brush to UVW unwrap, texture and normal map the model on to its lowest sub division level. Least then I will have some experience in organic high poly modelling to start pushing into hard surface modelling such as cars and weaponry.