Wednesday, 7 September 2011

Old African Man Sculpt


To further my learning into Z Brush here's another experiment that I've been doing so far. This sculpt started from a simple base mesh to were it is at the moment. Next step for this is to use Z brush to UVW unwrap, texture and normal map the model on to its lowest sub division level. Least then I will have some experience in organic high poly modelling to start pushing into hard surface modelling such as cars and weaponry.

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