This is a personal blog of a professional 3D Artist from the moment I picked up a 3D program to present time. It contains my interests in games and my modelling practice, mixed in with things that I have found interesting over my time writing on it. I pride myself with being able to put myself into my writing so don't be too shocked if you see some of my own twists on making points here too.
I thought I would give you an update on how I have been getting on with my portfolio work. I am happy to say I finished off my Rifle today so I'll be sharing that with you. I posted up where I had got with it but felt that it needed a sight adding to it to brake up the top rail of the gun. Since posting up my last post I modelled a high poly reflex sight, baked it and textured it. I have a few renders to share as well as the models I have done.
Here is the exploded high poly model I did for the reflex sight as well as the modelled low poly bellow.
Here was my bake I got out of X Normal and Substance Painter.
After a bit of tinkering in Substance Painter and some playing about with Marmoset 2, here are the fruits of my work.
This was just a quick update on how this has gone. I hope you like the results. Hope to see you here again soon, especially now I will be finishing my Tiger Tank now.
Hi all and welcome back to my tiger tank weekly post.
This week I have made a start on my mantlet for the Tiger Tank. I originally thought that there was only two variations of the turret mantlet, one from early production and one from its later production. This was mostly down to that there is one very visual difference between the two which is the reinforced bar that runs across the telescopic vision port holes. I didn't really have too much knowledge on that and took that visual difference as the main distinction between the two.
Late Production Mantlet
Tiger 131 Early Production Mantlet, Recognisable by the Visual Bar on the Right Being Absent
Looking around for more reference imagery I came across this image that illustrates the variations of mantlet during the tanks development throughout the war. It's pretty interesting to see how the shape changed and decisions made to aid the tanks combat performance.
A Good Illustration of Mantlet Development Thoughout the War
Adding sun shields and magnetic bomb protection were an obvious additions to aid the crew with vision and survivability. However the added armour to the telescopic openings and side cheek is not so obvious a decision. These must have been added to counter where the tiger was taking hits on the mantlet but this is me just speculation from the images I have seen from battle damage. it could also be a addition to accomodate additions to the internals but I will have a more in depth look at this for next week.
Battle Damage Mantlets
A Shell is Still Visible, Stuck in the Mantlet of this Battle Damaged Turret.
Here is how I have been getting on with my modelling for this week. I already had the gun sleeve modelled so I just had to use this as a base to build the mantlet around its shape. I know I had modelled the Sleeve with the correct radii and thickness's so this gave me the recess depth and shape for the mantlet as a starting point.
As you can see this is still a work in progress. I have a fair bit of work to do on this, cleaning up with some of the model pinching and also completing the back part of the mantlet where it connects to the trunnions. I'm pretty happy with the progression so far although its no where near done to the amount of detail I want to be. Part of my meticulous nature is that im never happy with what I've done when I've finished it. I guess this keeps me on edge to progress further with my work and continue to improve. Stay tuned for more updates on this one, the mantlet is one of the defining characteristics of the tiger and I definitely want to do this one right.
Thanks for your continued support and visiting of my blog, I very much appreciated. I hope you all have a good weekend (and if your in the UK a good bank holiday weekend) and I will catch you here next week for another Tiger tank progression report.
Though I would give you a update on how I have been progressing on my Tiger Tank. With this week being bank holiday Monday in the UK (Over which I went to a music festival Dot to Dot Nottingham and saw lots of great bands such as Amber Run and Saint Raymond) I've only managed to fit in a little bit of modelling but now the Cupola is really starting to take form with those extra detail that really polish a model. .
This week I looked at modelling the hinge system that connects the hatch to the drum cupola. The hinge works on a 3 piece system with 2 hinges and a link to help close the lid on this great beast. The main Hinge seats underneath what looks like a spring system that would help the commander lift the hatch of his cupola. as the lid was 15mm thick it mush have been fairly heavy. The hatch diameter was 420mm lined with a thick rubber seal to prevent water form entering in deep wading and heavy weather conditions.
Tiger Drum Cupola
The hinge in itself seemed pretty complex for its purpose but the Tiger in general was notorious for being ridiculously over engineered. In WW2 to consider which nation had the least fuel and metal to come up with an idea for a fuel munching metal beast like the Tiger tank was almost insane.
Hinge Technical Drawings
Above is the technical drawings of the commanders hatch lid hinge. I noticed that the fall off curvature from the hinge wasn't quite right in comparison to what is shown from Pictures taken of Tiger 131 in the Bovington Tank Museum. I altered my model whilst using the measurements given to more accurately depict the hinge.
Hinge Wireframe
Hinge Turbo Smoothed
The eyelet that connects the two Hinges looks almost like a bike chain with a little extra to help the lid rest in a stable position when opened.
Eyelet Link technical Drawing
Wireframe of Link
Turbo Smoothed Link
The final bit of the hinge is now the bit that is connected to the drum itself. its more or less the mirror of the first hinge I made but with a few different features.
Second Hinge Technical Drawing
Wireframe of Second Hinge
Turbo Smoothed Second Hinge
So the top of the Cupola is starting to take shape now, I have a few more things to do then I can add the 18 degree offset to the top details. Its just easier to keep things this way until the end as any 3D person will know.
Progress So Far =)
What the Top of the Cupola Will Look like with the 18 Degee Offset
That's all for this week, I hope to catch you back here soon. Till then take care and have fun playing what every you play. Before I go I would like to thank the Tiger website I have been using for all your technical drawings. You have been a great resource. Find the link to it here
A quick post for this week's 2nd post, but very much a pretty eye candy filled one. I thought I would shake things up a bit this week and post about the up and coming update for World of Tanks 9.8 patch.
Anyone that has been following this blog from way back when will know I play World of Tanks (WoT) casually (mosty casually because I am a very average player). I follow the up and coming updates from Wargaming Net forums/website, you tube channels like Mighty Jingles , Quickybaby, and Sir Havok. I also have a massive infatuation with tanks and mechanical things in general were/are war related. Running with that ethos I would like to share some massive HD model eye candy that will be coming up in the 9.8 release and also the new game mode that is currently being worked on by the WoT team
You have to appreciate the amount of hard work Wargaming is putting in (plus external companies they are being outsourced) to get this game competitive with other tank game titles. Its fresh to see that the competition has started them on the line to upping the over all visual standard for WoT.
All of these models are created using PBR textures. Substance painter works with creating PBR textures and is a great program for any aspiring 3D artist to have in his arsenal of tools. If you don't know what that is or are interested, look at my previous posts about Substance Painter which covers what its and also what it is capable of. I have a lot of work left to do in Substance Designer (another program that works alongside painter) training myself to create different substances for metals before I have a crack at creating anything like this.
These models you see here a good standard for me to aim for if not surpass with my current Tiger Model I am working on. I will try to keep you guys updated as I work through it on the processes I am thinking of doing/thinking about to help you understand my work flow a bit more.
Now for the new game mode. The Youtube celebrity QuickyBaby(https://www.youtube.com/user/QuickyBabyTV/featured). He gives a nice review from his experiences of the new game mode that is set to hit 9.8 buy showing you some actual game play and commentary. This new Domination mode features the implementation of a new respawn feature, repair zones and capture the flag style play all rolled into one. In my opinion will be a exciting new addition to the WoT world giving a nice shift to style of play. It will be interesting to see how this new mode progresses and if it is incorporated into E Sports. Only time will tell but for the mean time I hope you enjoy this Quickybaby break down.
I did plan to get this post out over the weekend but as things fate conspired against me (i.e. a USB stick had a untimely death when going back to a family event) so I will get this post out as part of my first double post this week. This is just a quick update on How I have been getting on with my Tiger tank and a little sneak preview of my working process.
After doing a bit of searching about the look of the Tigers there are 2 distinct types of cupola. The earlier drum cupola mounted in earlier versions gave the commander a higher point of view when viewing the battle field but left his head quite exposed. For those of you that play world of tanks you will be used to seeing the later style turret on the Tiger though I'm not quite sure where the first turret that tiger uses comes from as I have seen no imagery of that style of turret been fitted to a tiger (anyone fancy giving a comment on that would be interesting)
The asymmetric turret everyone recognises with the Tiger Tank
What is this turret? Stock turret in WoT but when was this used?
When most of the tank from the front had 100mm of armour, which on a ideal engagement would be facing the enemy at a 45 degree angle, made the effective armour around 140mm ish thick (without the proper maths done). A direct shot to the commanders cupola assuming the shot hits on a dime, is only 75mm. Though hitting a drum design exactly at perpendicular angle is pretty hard to go when engagements for tigers were mostly at long range.
Older Drum Design Cupola
Later Tigers incorporated a flatter design which was adopted onto the kind tiger and a similar variety onto the Panther. This cupola design saved on materials needed to build it as well as reduced the vulnerability of the commanders head to fire.
Later variant of Tiger shown by the later varient of cupola, road wheels and gun mantlet
Building the Tigers early cupola really highlights how complex the tank was in comparison to Russian and American tanks. Designed for deep wading up to 4 meters the tank had to have drainage holes cur into areas which water would collate. The 10 round holes cut into he top of the cupola allowed water to drain off from the cupola lid whilst having a 18 degrees offset so the water did not run off directly into the vision slits lower down (very early editions of this cupola had drainage holes above the view ports before this error was noted).
The thickness of the armour variates throughout the drums total structure but on the whole it maintained a 75mm thickness along the main body that covered the commanders head.
Cut through of thickness for tigers Drum Cupola
The Diameter slightly as well as shown in the image below.
Diameter of different parts of the Cupola
All these reference images for sizes and positions are from www.Tiger1.info which has been a amazing site for technical information throughout this project so far so I can't recommend it enough.
Doing 3D meshes with cuts in always presents a challenge of how best to position your geometry to best get what you are trying to achieve whilst keeping your mesh tidy. This is again harder in cylinders as securing lines in the wrong areas cause pinching. Without creating my own tutorial which would be pointless there is loads of tutorials out there on youtube and this in particular tutorial shows exactly how I structure my geometry when I created my Cupola.
I went one step further than this guy however by figuring out the maths about where I could place my cuts along the Circumference of the cylinder to get the geometry to seat in the exact positions I wanted them too. In short I figured out the circumference, (because I knew the Diameter I could figure out the circumference which is C=πd) then set out cylinders with the exact lengths (for the view port slits in the cupola) and diameter (for the drainage holes) then bent the boolean'd mesh around a central point to create a cylinder. This may be hard to visualise in your head so ill put some pictures below.
Doing this method should in theory place the cuts from the boolean in the exact place they should be if its a perfect circle.
After a little bit more work that what I have shown you here this is where I am with the Cupola. I still have more work to go with it like creating the welds for where it connects to the turret and the hinge to model but I'm fairly pleased with the result. The cylinder still has a little bit of pinching but its pretty negligible
The Un-Subdivided Wireframe Mesh
The Smoothed Mesh (turbo smoothed)
Smoothed Non Wireframe Result WIP
This is where I am so far, working full time means little time for me to do my own work but its important that I keep it up share and review it for my own self progression. Thats all for now, I hope you've enjoyed this little snippet of my work and keep looking back as I battle my way through this bad boy to create a banging looking Tiger tank.