Saturday 8 January 2011

Live Client Project: Brief

For one of my projects in my final year I have to gain a client that works in the industry to over see the working progress of a project, that could in theory be used by them professionally. After much searching for a client, I finally got a brief that I could work to that is outlined below.

Brief description of the business need.

Design, build and construct a working computer game level.

The theme that will run throughout the game will be based on Atlantian Ruins

The aim of the project is to create a original map based on either a new game or pre-existing game.

The map can be of any style of play or design.

The level should be geared to target audience ages 12 and above, including intuitive design features that will challenge a player's in problem solving.

Design elements must be conservative to accommodate for medium spec computers to produce minimum lag.

A development diary must be kept to show the clear choice of design and development for the theme in achieving the best possible feel to the game.

Pre-existing assets (that have permission to be used) can be used but must be made up of mostly original assets.

Brief description of the multimedia products to be produced. E.g. website with database or broadcast quality format video or 3d animation of 30 seconds length etc.

Working model that can be played on hand in on disk at submission .

Full design diary or blog submitted with final product showing conceptualisation, design flow and problem solving throughout the project.

This pretty much sums up what I will be working to for the next 10 term time weeks. This should help people who are following my blog see what I am working to =)

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