Friday, 14 January 2011

Normal Mapping

As a part of building assets, getting used to different styles of mapping seems to be a necessity. Normal mapping is where a high poly object is projected onto a lower poly model to give the illusion of a higher poly piece using less geometry.

Here is a image of the wire frames of my concepted door concept (see older posts) and another with the normal maps applied. Enjoy!

Wireframe Image



Normal Mapped Model

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